package net.minecraft.src;

import paulscode.sound.SoundSystem;

class SoundManagerINNER1 implements Runnable
{
    final SoundManager field_130090_a;
    public static boolean isFreeToLoad = true;

    SoundManagerINNER1(SoundManager par1SoundManager)
    {
        this.field_130090_a = par1SoundManager;
    }

    public void run()
    {
        if (isFreeToLoad)
        {
            isFreeToLoad = false;
            SoundManager.func_130080_a(this.field_130090_a, new SoundSystem());
            SoundManager.func_130082_a(this.field_130090_a, true);
            isFreeToLoad = true;
        }
    }
}
